Bearing Off

All your checkers in play must be on your home board before you start bearing off to remove your checkers from play. If you suffer a hit on one or more of your checkers during this process, you must legally re-enter the checkers that have been hit and move them round to your inner board before you resume bearing off.

For each value of the dice thrown during the bearing-off you must play the maximum number possible. For example, against a 6 thrown, you must bear off the checker on your highest occupied point if you have no checker on your 6-point.